JJM Modifications

Commands

All in-game commands available in JM-Blips and how to use them.

JM-Blips provides four in-game commands. Admin commands require the appropriate ACE permission — see the Permissions page for setup details.

Player commands#

/searchblip#

Search for a blip by name. Returns a list of matching enabled blip titles.

/searchblip <name>

Example:

/searchblip police

Returns all enabled blips whose title contains the word "police".

Admin commands#

/adminblips#

Toggle all blips on or off for every connected player simultaneously. The state persists until toggled again or the resource restarts.

/adminblips

A notification confirms the new state. The server console also logs who triggered the toggle.

/addblip#

Dynamically add a new blip at runtime. The blip is broadcast to all connected players and, if the database is configured, persisted across restarts.

/addblip <title> <sprite id> <colour> <x> <y> <z> [scale]
ArgumentTypeDescription
titlestringLabel for the blip
sprite idnumberBlip sprite ID
colournumberBlip colour ID
x, y, znumberWorld coordinates
scalenumber(Optional) Blip size — defaults to 0.8

Example:

/addblip MyShop 52 2 150.0 -1000.0 29.0 0.9

/removeblip#

Dynamically remove a blip by title or sprite ID. The change is broadcast to all connected players.

/removeblip <title|sprite id>

Examples:

/removeblip MyShop/removeblip 52
Note

/addblip and /removeblip enforce admin permissions server-side. A client sending these requests without the required ACE permission will have the request rejected silently.