Follow these steps to get the HUD running on your server.
- Copy the
JM-SimpleHUDfolder into your server'sresourcesdirectory. - Open your
server.cfgand add the following line:
ensure JM-SimpleHUD- Save
server.cfgand restart the server, or runensure JM-SimpleHUDin the server console.
The HUD loads automatically for every connecting client — no player-side configuration is needed.
The resource must be started after any framework resource (e.g. es_extended or qb-core) if you intend to push data into the HUD via exports from those resources.
Updating postal data#
The resource ships with a ready-to-use data/postals.json. If your server uses a custom postal map, replace that file with your own. The file must contain an array of objects with at minimum a code, x, and y field. Nested formats that wrap the array under a postals or Postals key are also accepted.
If your postal list is large (4 000 – 7 000 entries), increase Config.PostalUpdateMs in config.lua to reduce the frequency of nearest-postal searches and keep client frame times low.