The cafe includes twelve food and drink items that staff can craft at the kitchen bench and sell at the register.
Menu Items#
| Item key | Label | Weight | Type | Description |
|---|---|---|---|---|
uwu_milk_tea | UwU Milk Tea | 100 | Drink | Sweet cat-themed milk tea. |
uwu_cat_cookie | Cat Cookie | 100 | Food | Cute frosted cookie shaped like a cat. |
uwu_mochi_icecream | Mochi Ice Cream | 100 | Food | Soft mochi ball with ice cream inside. |
uwu_cat_bento | Cat Bento | 500 | Food | Cute bento box from UwU Cat Cafe. |
uwu_cake_slice | Slice of Cake | 150 | Food | A delicious slice of cake. |
uwu_frappe | UwU Frappe | 200 | Drink | A refreshing frappe drink. |
uwu_sandwich | UwU Sandwich | 250 | Food | Tasty sandwich with cat-themed wrapping. |
uwu_pancake_stack | Pancake Stack | 300 | Food | Fluffy stack of pancakes with syrup. |
uwu_ramen_bowl | Ramen Bowl | 600 | Food | Hot bowl of ramen with cute toppings. |
uwu_macaron_box | Macaron Box | 120 | Food | A delightful box of colourful macarons. |
uwu_garden_salad | Garden Salad | 200 | Food | Fresh mixed greens with a light dressing. |
uwu_valentine_cookie | Valentine Cookie | 100 | Food | Heart-shaped cookie — seasonal Valentine item. |
All items are stackable, useable, and not unique. When a player uses a food item they see an eating animation and a notification; drink items play a drinking animation.
Item Images#
Each item has a matching .png image in the items/ folder of the resource. Copy these images to your inventory resource's images directory so they display correctly in the UI.
Registering Items#
Depending on your inventory system, add the item definitions in different places:
- qb-inventory (standard): copy the entries from
items/items.luaintoqb-core/shared/items.lua. - qb-inventory (with item decay): use the decay-enabled variants provided in the same file. Each item decays over
86400seconds (24 hours) by default. - ox_inventory: paste the block from
items/ox_inventory.luaintoox_inventory/data/items.lua.
Crafting#
On-duty staff interact with the kitchen bench to open the crafting menu. Selecting an item starts a timed crafting process — the configured time value in milliseconds determines how long they must wait before the item is added to their inventory.
Ingredients listed under requirements are consumed from the player's inventory at the start of crafting. If the player does not have the required items, crafting is blocked. Recipes with an empty requirements table require no ingredients.
See the Configuration page for details on adding or modifying recipes.
Seasonal items like uwu_valentine_cookie only appear in the crafting menu during their active date window. Outside of that window they are hidden automatically — no manual toggling is needed.